Wow… It’s been almost a year since I’ve posted anything on my website. And over 2 years since I launched Super Ninja Skydiving Plus Zombies. I was hoping to have been more active as far as game development goes but time has slipped me by it seems. I have started a few projects but[…]
So I’ve been mia for a long while. After Porting Super Ninja Skydiving Plus Zombies to the free web version I was having a hard time deciding on what to work on. I’ve started about 5 difference projects but none of which kept my intressed more than a few weeks. All in all I[…]
Nice lets play of the first few levels of snspz by Josh Mattingly from IndieStatik. Check it out here! For those of you who need your indie game fix, IndieStatik is a great youtube channel and you should check it out. It has really filled the void that ByteJacker has left in my heart.
Ideas for a game to make. Sometime in September of 2010 I decided I wanted to finish a game. I’ve worked on many projects but never 100% finished anything. I’ve made hundred of small scale flash games for work but have never seen a personal (game) project from beginning to end. At the time I[…]
I haven’t posted much of anything anywhere for the last few weeks. Thats because I’ve been porting Super Ninja Skydiving Plus Zombies to flash for the web. The new web version also has a few new features that couldn’t be included int the mobile version due to performance limitations. Some of the new stuff includes:[…]
Super Ninja Skydiving Plus Zombies is finally available on the Playbook!!!! Here is a link where you can get it! http://appworld.blackberry.com/webstore/content/85965/?lang=en
For anyone who’s not looking at my rather uneventful twitter feed, Super Ninja Skydiving Plus Zombies is coming to the Playbook. I had actually planned to release it on the iPhone first. But turns out the port to Playbook was WAY easier. Not to mention RIM is offering free Playbooks for anyone to submit an[…]
So taking a break from working on a content update for Super Ninja Skydiving Plus Zombies I desided it would be cool to play around with some multiplayer stuff. So I started by doing some research on p2p connections within flash. I came across a blog post on Tom Krcha’s website. The post can be[…]